﻿using RayDen.Library.Core.Primitives;

namespace RayDen.Library.Core
{
    public class GeometryPointInfo
    {
        public Point HitPoint;
        public UV UvPoint;
        public Normal GeoNormal, ShadingNormal;
        public Vector Dpdu, Dpdv;
        public Vector Dndu, Dndv;
    }
}